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| Displaying Engineering Pathway Search Results 1 - 10 of 65 for Keyword: ((("computer graphics" "solid modeling") AND "computer science")^100 ("computer graphics" "solid modeling")) NOT curriculum |
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| TITLE | RESOURCE TYPE | DISCIPLINE | SOURCE |
| Artificial Life in Computer Graphics |
Teaching - Simulation (College Freshman - Continuing Education) |
Computer Science |
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Siggraph website of the use of artificial life techniques in computer animation. The website has sections on the flocking algorithms of Reynolds (herds, flocks and schools), the simulation of the motion of snakes and worms, and th
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| MIT City Scanning Project: Fully Automated Model Acquisition in Urban Areas |
Community - General (College Freshman - Continuing Education) |
Computer Science |
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"The "computer vision" or "machine vision" problem is a long-standing, difficult problem. Fundamentally, it is: how can a computer algorithm, alone or in concert with a human, produce a useful computational representation of a sce
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| Computer Animation Course |
Teaching - Course (College Junior - College Senior) |
Computer Science |
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Course website with syllabus, schedule, homework, projects, and related resources.
"An introduction to the artistic and technical field of computer animation, including related theory, production, and business. Advanced 3-D model
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| Computer Graphics Group at MIT |
Community - General (College Freshman - Continuing Education) |
Computer Science |
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The Computer Graphics Group is a research group within MIT's Laboratory for
Computer Science. The site has research, education and publications pages.
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| SigGraph Tutorial on Aliasing |
Teaching - Tutorial (College Freshman - Professional Development) |
Computer Science |
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Tutorial on aliasing includes an introduction, aliasing in computer graphics, point sampling theory, super-sampling and stochastic sampling. "Aliasing is a potential problem whenever an analog signal is point sampled to convert it
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| Introduction to Computer Graphics |
Teaching - Course (College Freshman - Graduate) |
Computer Science |
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This course provides an overview of software and hardware systems for computer graphics
including design factors related to human interaction, color perception and other ergonomic con-
siderations. Emphasis is placed on unders
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| SolidWorks Software |
Teaching - Software Tool/Environment (College Freshman - Continuing Education) |
Computer Engineering |
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Solid modeling software with data management, document management, animation and plug-ins. Favorable academic licenses make it a low cost and easy to use tool for introductory and capstone design courses.
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| Women in Computer Graphics |
Reference - Article/Document (PreK-K - Continuing Education) |
Computer Engineering |
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Abstract: In this gender-free age, we sometimes forget how difficult it was for women to break into most fields, and computer graphics was certainly no exception. Today, we have hundreds of women in the computer graphics field hol
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| 3Dvalley.com |
Reference - Visuals (College Freshman - Continuing Education) |
Computer Science |
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3Dvalley.com is one of the largest and most complete 3D resources with the best FREE models, textures, tutorials, plug-ins, 3D modeling and rendering software, and much more. Besides the huge amount of links, we also provide our o
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| HyperGraph - Hypermedia and Visualization |
Teaching - Tutorial (College Freshman - Professional Development) |
Computer Science |
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A project of the ACM SIGGRAPH Education Committee, the Hypermedia and Visualization Laboratory. Tutorials on the following topics:
Aliasing
Animation
Color
Data Compression and Image File Formats
Digital Video
Gra
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