Learn. Connect. Create.
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| Audience/Grade: | 0-8 |
| Discipline(s): |
Computer Engineering Computer Science Computing Diversity Engineering Diversity |
| Special Topic(s): |
Women and Information Technology |
| Learning Resource Type: |
Reference - Article/Document |
| Media Type: |
Unknown |
| Author(s): |
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| Publisher(s): |
c |
| Description: | This article discusses the significance of video games in a child's development and computer literacy and addresses the sources and consequences of girls choosing not to play. This is Part 6 in a 7-part series. |
| Rating: | No Rating |
| Related Resources | |
| Keywords: | computer games |
| Version Info | |
| Publication Date: | January 1996 |
| Platform/Format: |
WWW |
| Cost: |
Free |
| Download URL: | http://www.sacbee.com/news/projects/women/wcgames.html |
| Copyright and Use Restrictions: |
Copyright ý 1996 The Sacramento Bee |
| Metadata: |
IEEE LOM Record |
| Collection: |
ACM Women in Computing
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