Learn. Connect. Create.
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| Audience/Grade: | 6-8 |
| Discipline(s): |
Computer Science General Engineering, Engineering Science Industrial Engineering Information Systems Mathematical Sciences |
| Special Topic(s): | |
| Learning Resource Type: |
Teaching - Educational Game |
| Media Type: |
Unknown |
| Author(s): |
Organization:National Council of Teachers of Mathematics |
| Description: | Website dedicated to helping families enjoy mathematics and its applications. "Understanding national election results is complicated. This classroom activity helps students think carefully about how percentages are used mathematically to determine voting outcomes. The importance of understanding the meaning of percentages in media and marketing is also noted." This challenge features: * a description of the important math involved * a note on where the math is used in the real world * a hint to get started * complete solutions * a "Try This" section * additional related problems with answers * questions to think about * fun facts related to the math * resources for further exploration. |
| Rating: |
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| Related Resources | |
| Keywords: | mathematics of voting voting statistics |
| Usage Tip | |
| Related ABET Criteria: |
(a) Apply mathematics, science, and engineering |
| Version Info | |
| Publication Date: | July 2006 |
| Platform/Format: |
Cross Platform |