Learn. Connect. Create.
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| Audience/Grade: | College Freshman-Graduate |
| Discipline(s): |
Architectural Engineering Design Engineering Graphics and Visualization |
| Special Topic(s): |
Premier Award Winner Associate Editor's Choice TUES NSF Projects - Transforming Undergraduate Education in STEM |
| Learning Resource Type: |
Teaching - Simulation |
| Media Type: |
Document |
| Author(s): |
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| Description: | Arcade is a computer program for the simulation and animation of physical structures. Arcade uses a physics engine to model structural behavior. A physics engine models a collection of masses in motion, and can include several potential sources of force, including gravity, viscous drag, plus springs connecting the masses. The program performs computations in real time, so that models respond instantly to input from the keyboard and mouse with a game-like interface. This approach has been widely used in computer graphics and games. |
| Rating: |
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| Related Resources | |
| Usage Tip | |
| Related ABET Criteria: |
(k) Use modern engineering tools in engineering practice |
| Intervention(s): |
Simulation |
| Use of Resource: |
Engaging interactive software. |
| Difficulty: |
Medium |
| Interactivity Level: |
High |
| Version Info | |
| Publication Date: | October 2006 |
| Platform/Format: |
WWW |
| Cost: |
Free |
| Download URL: | http://www.arch.virginia.edu/arcade/ |
| Metadata: |
IEEE LOM Record |
| Collection: |
NEEDS
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