Frequently Asked Questions

What is Engineering Pathway?
Engineering Pathway is a digital library of engineering education materials. We serve K-12 and university educators and students, as well as engineering service providers and developers.

What kinds of materials can I find at Engineering Pathway?
Engineering Pathway provides materials to teach engineering topics to K-12 students and engineering students in Higher Education.

Is there a cost for using Engineering Pathway?
No. Some resources may require a fee in order to access them, but all of Engineering Pathway's services are free of charge.

How big is Engineering Pathway?
Engineering Pathway searches over 10,000 educational resources.

Where do the entries in Engineering Pathway come from?
All cataloged entries have been submitted to Engineering Pathway's collection by registered users from the engineering education community.

How do I contribute resources that I have developed into Engineering Pathway?
First, become a registered user by clicking on "Log On" and then on the "User Registration" link. Once registered and logged into Engineering Pathway, click on the "Submit" button on the left navigation menu and fill out the form with information about the submitted resource.

How is Engineering Pathway different from doing a Google Search?
We provide high-quality educational materials in engineering, computer science, and technology fields. Unlike a Google Search, searching the Engineering Pathway will increase the search relevancy to high quality resources in engineering education and related fields. You can also focus your search over specific fields, like learning resource type (e.g., lectures, images, courses, curricula, lesson plans), age level, and ABET disciplinary subject.

What are the copyright policies governing the reuse of images, graphics, animations, and other resources available through Engineering Pathway?
Because Engineering Pathway aggregates materials developed by a wide range of content providers, each resource carries its own policy for reproduction and/or reuse of content. In many cases, the content authors anticipate "fair use" for educational purposes with proper attribution. As with any web resource, it is always best to contact the author before going beyond "fair use" in publicly displaying any text, animation, image, or other content owned by others. In some cases rights information is displayed on the resource description page.

What does it mean to "Register"?
Registered Users are able to submit teaching resources to Engineering Pathway, and have a "My Workspace" to track favorite resources. As Engineering Pathway undergoes future development, we are looking forward to adding new services for our registered users, such as a recommender system and increased personalization in "My Workspace".

What is "My Workspace"?
"My Workspace" is a place for registered users to keep track of favorite resources. While viewing a resource, you can click "Save To Workspace" and have the resource added to your Workspace. "My Workspace" also keeps track of all resources you have submitted.

Will my registration information or author email be kept private?
Yes. We do NOT display or release registration information or emails of authors outside of the community of Engineering Pathway developers. We do not spam authors or registered users. We may send out occasional messages about new services or let authors know the usage statistics of their resources. This email is kept to a minimum. In fact, it has been less than one a year. We only use the email address of authors to contact them on occasion about usage information. We do, however, aggregate usage information using commercial software. We will not release explicit usage information to any private or government agency as a matter of principle.

What is courseware?
Courseware consists of digital instructional materials or tools used to support the teaching and learning processes. These digital learning resources (courseware) can encompass any knowledge area and may include, but not be limited to, one or more of the following: material for instructor-led classes, material for self-directed computer-based education, interactive tutorials, educational games, encyclopedic works, videos to support specific courses, enhanced case-studies with supplementary information, distance and asynchronous learning materials, and collections of raw image, sound, or other multimedia materials that can be integrated into learning modules. Well-designed courseware will also include facilities for assessing individual student progress in obtaining knowledge from the materials as well as assessment of the effectiveness of the use of the materials by other educators/learners and the ability of the educational community of users to adopt and adapt the materials to their learning environments.